Carneth

City Description
One of the biggest cities in Ellarith, Carneth is by far the most diverse. It is also one of the more recently constructed city and thus is being governed in a modern way. Instead of a King or Emperor having full control there is an elected council of different races who govern over it, called 'The Pillars of Carneth'. This is so all races are treated equally. The city is also positioned perfectly between most of the other big cities and thus making it prime position to be crucial in trading routes and as a result has one of the only Airship landing zones in the whole of Ellarith. However with a huge positive in trading comes the negative with military. Being positioned in the middle of so many other powers it would be near impossible to defend on so many front thus the Pillars and people deiced to not have an outgoing army and focus more on defence and security within the walls.

Districts
Being a gigantic city which hold thousands of people there are a vast amount of small community groups. However there are three main sections to the city and within those smaller districts, the main three are

The Outer Rim - The outer rim holds most of the cities population in the various little community that plant their home outside the city walls, there are two main hubs of communities, oceanside and landside. Oceanside is obviously by the shore and where Hillland Harbour is situated, a lot of sailors and dock workers live there. It's common to see some half elves humans or dwarfs over on the south west side. The whole Eastern side is where landside stretches, it holds some of the local farmer but mainly just the lower members of society, you can see humans, a few orc communities band together there. The traveling merchants also stop by here to sell their goods or anything leftover that they couldn't in the city. However due to the city being so large and guards being stretched so thin a lot of crime also takes place in the outer rim and is home to a number of small thieves guilds.

The City Proper - The City proper is everything within the city walls apart from the inner circle. Therefor there are sub districts such as, more residential areas, the market and temple districts and the training district where they train the city guard and some schools are placed.

The Inner Circle - The northern part of the city resides the inner circle, which is the smallest district in Carneth but holds quite a lot of important places within it. As a result it is surrounded by another thick defensible wall and in case of a city wide siege would be the place people would retreat to for safety. Inside the walls 'The Foundation Building' was build. A courthouse where 'The Pillars of Carneth' can and do create and abolish laws or vote on important subjects. The inner circle is also home to the city's elite in the small residential area it has inside it. They stay there because it's also very close to the Kaleidoscopic Gardens, a park full or rare and different flowers trees and other plant life and 'The Ellarith Exhibition' within the garden. Lastly the Mautora Academy of the Arcane has its campus in the inner circle, Not just a school to train in the arcane arts but a place to hone on your skills and learn more.

Geography
The Unresting Expanse lies to the west of the city along Sandscliff Coast. If wanting to travel by boat north west you bring you to Broadcove or if you really wanted sailing south would go past the mining town of Silverrun. As previously stated Carneth is in the middle of a lot of well established and known city's and if traveling south by cart or horse you could get to both, Actus and Ezleases depending what road you took. Carneth also isn't too far from smaller towns and villages such as Millstrand and Oldfront. Lastly if you followed New Havens Road you could go right to Knightsdale.

The are also other locations close by that arn't settlements such as the the rivalled wine families and their chateau's such as the Silverbell Vineyard, Hellhound Brewing Co. and the Dark Horse Winery.

Weather
The weather in Carneth is quite time like a lot of places in the middle belt of Ellarith. its never too hot but sometimes the breeze will come down from Broadcove and create a frosty few days but nothing to cause too much problem. Carneth has it pretty well compared to other places in the continent.

Gods
The worship in Carneth is fairly open, most gods can/ are allowed to be worshipped, due to having such a multicultural city filled with different races and it not against Carnthe's nature to single any people out. This goes as far as gods with good intentions go though. Like every other place apart from Al- Caresh the practice in dark/ evil gods is strictly forbidden. However lately there has been sudden rising to an infamous cult that is hell bend on purging races and certain religions.

City Life
Life is pretty good in Carneth, compared to other places, the high council makes sure everyone is treated equally and its huge walls help protect from the outside world. There are a lot of high members of society and creative people who live in Carnth due to the city scenery and importance in the known world. Some poorer people come to the city for a fresh start, a place where you can make something of yourself and become whatever you want. It's a very advanced city not to the technological extent of Broadcove but as a cultural place where everyone can belong and the opportunity it gives to people no matter who you are. You can become a farmer if you want to or go to school and become a scholar, If your gifted with martial or arcane capability you can find a place to train and enhance you abilities, there is a place for anyone and everyone.

However this bright beacon of a city doesn't exist without its downfalls. Sadly Carneth isn't a utopia for all, there are a lot of lower members of society that have come to Carneth for a new life or beginning just to be pulled into the waring crime syndicates. Poverty is a problem, due to the size of the city it's hard to distribute the wealth to and people outside the city often get left behind and as a result turn to more criminal activities. Drugs is also not a rare thing to see outside the city walls in the slums, lately 'Storm' has caused a huge problem in Carneth as it enrages the person and unleashes them to go a rampage.

Due to Ellarith being a place with many different types of people and races there are always man different celebrations and festivals. However one everyone comes to watch and celebrate is the 'The raining of the stars' A shower of comets shoot across the sky over the unresting expanse every 100 years for a short time, dozens of stars shine in a multitude of colours. No one really knows why but the whole city stops what they are doing to come watch it.

Demographic
Probably the biggest city in Ellarith with around 18,200 people living in and around the area, there isn't a huge majority in any one race however Humans (21%) dwarfs (16%) make up the highest number with half elves (15%) and elves (10%) also populate a decent wedge. Half orc (10%) and orcs (6%) take up another chunk. and the smaller races of Gnomes (5%) and halfings (5%) finish a majority up. A number of other races although not as many do fill up the rest (12%).

Notable Locations and Buildings:
Shops/ Buildings

The Sizzler: An exotic restaurant run. Who specialize in rare meats of all kinds and will pay well if what you have is fresh.

Potions and Lotions: An apothecary.

Magma Molds: A blacksmith.

Ardilev's Amazing Antiquities: A shop filled with odd trinket.

The Quill: A tattoo shop

Heat Of The Moment: A blacksmiths in landside.

Finn’s Churro Stand: On Landside a small cart that sells churros.

Tough Cookie: A Baker in the city proper. Locations

Kaleidoscopic Gardens: The Kaleidoscopic gardens houses an eclectic mix of plant life, the colours and smells bring people all over Ellarith. Inside the garden also holds The Ellarith Exhibition', A number of different statues and monuments to previous heroic or influential people who have helped not just Carneth but the whole of Ellarith, there are also tapestries of famous battles or moments in time.

The Foundation Building: The courthouse where the Pillars of Carneth go to create, abolish or vote new laws.

Hillland Harbour: One of the busiest docks in Ellarith a constant stream of ships loading and unloading traveling not just all around Ellarith but The Primordial Expanse. Also stationed their is one of only 2 Airship bases in Ellarith.

The Timeless Spire: A tower that looks both ancient and modern. It become an urban legend of when it arrived there and who lives inside, no one recalls building it or it being there when they were building the city so many just ignore it or the resident who lives inside.

Mautora Academy of the Arcane: A school and university for the arcane where one can come to learn or enhance their skills in the arcane arts.

Guilds

Military
Carneth doesn't have much of a military in the sense of solders who go to war, their main military strength lies in their guards/ local police force who are named The Great Guard. However with such a big city it's hard to keep track of everything, especially in the outer rim, some communities have their own 'guards' but in reality they are just hired thugs brought in by a crime family. These are called outer lawmen but over time the people just called them the very suiting outlaws. There are a number of different outlaws depending on which gang they belong to.

The Great Guard - These guards are very noticeable from their blue and brown colours they wear on their armour and shield. They also have the stranded issue spear and dagger for protection.