Kelabi

Village Description
Kelabi is actually three smaller village spread along the Golden Gate in Ellarith. The Kelabi tribe are hired to protect the land of Al-Caresh by keep anything wanting to come in, out and vice versa. Although, the tribes here are by no means a vassal to the Yuan Ti, but they do know not to upset them. They have a very beneficial trade partnership going and would consider each other allies. The people of Kelabi in return get riches and luxuries gifted to them for their work.

Between each village is a wall connecting one to another, not to largest or thickest wall but made to be unclimbable, so if anyone or anything does try to get out or attempt to escape that way are made to surely fail. The wall has spikes all along it and covered in stick oil patches. The only way past is through one of the and the village they are attached to. The Kelabi people also are experts at animal training, either to produce food in a barren climate or monsters to hunt in the dessert, these creatures include giant hyenas, vultures and even for the higher ranking members, giant scorpions.

Geography
Not much surrounds these villages, Al- Caresh is the closest thing across the dessert but inland Actus is a weeks travel, however nearly no one would travel inland as its widely frowned upon unless you have permission from an elder.

Weather
The weather is nearly always hot, dry and can occasionally be quite windy from the barren wastes. Devastating sandstorm also hit the town occasionally but the villagers have a way of dealing with it.

Gods
The people dont believe in gods per se but mythical creatures they believe roam the lands.

Village Life
Freedom of choice doesn't really exist in the Kelabi tribe. You are tested at a young age on a few different skills and depending on the results your job is given to you when you are old enough, also if you're a member of a highly reputable family your husband or wife is also chosen for you. The people here are very strict and tradition is extremely important, they also have a deep belief for suppression and magic is also not widely used by anyone expect an elder or mystic.

There are many jobs to be done and at time the village can seem very contrasting, a lot of jobs revolve around the military, either guarding or repairing the wall is of paramount importance, scouting the desert, training hunting animals etc. But on the other hand due to the people of Kelabi receiving a lot of gifts from Al Caresh and not being the type of people to venture out into other cultures they put a big enthuses on entertainment.

Notable People
{| class="article-table" !Name !Role !Gender/ Race !Description

Mswati

 * Higher Tribe Elder and Chief
 * Male Human
 * Voodoo
 * Mystic
 * Male Tiefling
 * Zubi
 * Jewler
 * Female Human
 * Safira
 * Central Tribe Elder and Mystic
 * Female Half Elf
 * Osotu
 * Central Tribe Chief
 * Male Human
 * Amiri
 * Gate Guard
 * Male Human
 * Owando
 * Lower Tribe Elder Chief
 * Female Goliath
 * Goldtooths
 * Monster Tamer
 * Male Goblin
 * Nabila
 * Weavers
 * Female Human
 * }
 * Amiri
 * Gate Guard
 * Male Human
 * Owando
 * Lower Tribe Elder Chief
 * Female Goliath
 * Goldtooths
 * Monster Tamer
 * Male Goblin
 * Nabila
 * Weavers
 * Female Human
 * }
 * Lower Tribe Elder Chief
 * Female Goliath
 * Goldtooths
 * Monster Tamer
 * Male Goblin
 * Nabila
 * Weavers
 * Female Human
 * }
 * Nabila
 * Weavers
 * Female Human
 * }
 * }

Notable Locations
Building/ Shops

Grootslang's Hoard - Not all the villagers wealths come from Al Caresh, some explore the desert and ruins in hem for treasure and sometimes that stuff can be bartered for or even sold.

Locations

The Golden Gates - Not one location per se but the golden gates is the land that stretches all across Kelabi, a yellow sea of.

The Boltholes - These homes dug in and under the ground give the villagers a place away from the gruelling  heat, they also provide great refuge in an event of a harsh sandstorm.

Military
Military plays such a big part to their way of life compared to a cluster of villages so small.

Gamba - The people that guard these villagers are known as the Gamba, They are dressed in brown armour with yellow and black trim and detail. They are armed with a shield and spear, they are also issued a net incase they need to capture any runaways.

Howling Hunters - A specialist Gnoll unit thats main purpose is to track and hunt escaped slaves who ran into the barren wasteland, either to bring them back or make an example of. They aren't heavy armoured as a result of needing to move fast.